Image Identification Scheme for Dice Game
نویسندگان
چکیده
In this paper, based on the features of dice images and the least distance criterion (LDC) method, we developed an autorecognition scheme for dice games. First, we use R plane to replace gray-scale image to speed up processing. Next, we use O’stu method to convert the R plane into binary. Furthermore, image pre-processing steps are used to filter out the noise, and a non-circular object discard stage eliminates the bigger noise blocks. Finally, the LDC, the dice score calculation, and the score exception processing is used to accomplish the automatic identification scheme of the dice. Keywords— dice games, least distance criterion, segmentation, image processing
منابع مشابه
MATHEMATICAL MODELLING FOR DICE FINDER GAME PROBLEM
Play is often episodic and mission-centric, with a series of challenges culminating in a final puzzle or enemy that must be overcome. Multiple missions played with the same characters may be related to each other in a plot arc of escalating challenges. The exact tone, structure, pace and end (if any) vary from game to game depending on the needs and preferences of the players, as in [9]. "THE C...
متن کاملImproved motion correction for T1 mapping
Medicine, BIDMC/Harvard Medical School, Boston, Massachusetts, USA Full list of author information is available at the end of the article Figure 1 DICE similarity coefficients obtained with and without the proposed motion correction approach in pre (5-3 scheme) and post contrast (4-3-2 scheme) T1w image series. Average DICE coefficients over each T1w image series (left column), and over each in...
متن کاملOptimal strategies for equal-sum dice games
In this paper we consider a non-cooperative two-person zero-sum matrix game, called dice game. In an (n, σ) dice game, two players can independently choose a dice from a collection of hypothetical dice having n faces and with a total of σ eyes distributed over these faces. They independently roll their dice and the player showing the highest number of eyes wins (in case of a tie, none of the pl...
متن کاملAlgorithmic Music Composition
Algorithmic composition was already popular before the rise of the computer. In the Renaissance, dice based composition games were popular. In such game, a composition was stitched together from different fragments, where selection and order of these fragments was decided by the roll of a dice. Then, in 1957 Hiller and Isaacson [8] were the first to make a computer generate a musical compositio...
متن کاملGame-Based Cryptanalysis of a Lightweight CRC-Based Authentication Protocol for EPC Tags
The term "Internet of Things (IoT)" expresses a huge network of smart and connected objects which can interact with other devices without our interposition. Radio frequency identification (RFID) is a great technology and an interesting candidate to provide communications for IoT networks, but numerous security and privacy issues need to be considered. In this paper, we analyze the security and ...
متن کامل